
There is a large and active market for lottery products worldwide.
State and foreign governmental authorities and their licensees in
approximately 200 jurisdictions worldwide operate lotteries. Worldwide
lottery ticket sales in fiscal year 2010 will approximate $245 billion.
In the United States, there are currently 44 jurisdictions offering
lottery products. In fiscal year 2010, lottery sales in the United
States were approximately $52.4 billion. Worldwide lotteries
also spend approximately $5 billion annually on marketing and advertising.
Government Authorization
Governments have authorized lotteries primarily as a means of
generating non-tax revenues. Lottery revenues are often a means
by which to generate revenues without raising taxes and are frequently
set-aside for particular public purposes, such as education, aid
to the elderly, conservation, transportation and economic development.
As lottery ticket sales have become a significant source of funding
for such programs, many jurisdictions have come to rely on the revenues
generated by such sales.
Lottery Sales Growth
Worldwide lottery ticket sales grew at a compounded annual rate
of just 3% for the seven years from 2004 through 2010. This relatively
flat sales trend is counter to the double-digit growth being experienced
by legalized casino gaming establishments throughout the United
States (not to mention the offshore e-gaming websites). Of interest,
e-gaming sites are among the most popular and “sticky” sites on
the Internet.
A number of factors have been identified as contributing to the
slowdown in lottery sales. Among the principal factors are:
- Off Shore e-gaming. In 2010 e-gaming managed
by off-shore companies aggregated approximately $20 billion of
which US citizens' play is estimated to be approximately 35%.
- New Products. The last few years have had a noticeable
lack of new product offerings. The introduction of video lottery
terminals and Keno in a handful of states and the testing of probability
instant scratch games in one or two states are the extent of new
products.
- Jackpot Fatigue. The cross-selling of Powerball and MegaMillions
have increased the odds and thus, over time, the size of the jackpots,
reaching levels of $150 million to $250 million. Player interest
in everyday jackpot amount ($5 to $20 million) is minimal.
- Aging player base. The lottery player, particularly those
who play traditional lotto games and daily number draw games are
getting older. Lotteries have not be able to convert enough younger
players to be loyal lotto or daily draw players, in some cases
threatening the viability of these games in some states.
- Instant Ticket Maturity. The instant ticket scratch
product has fueled much of the growth in the North American lottery
industry during the past 15 years. Lotteries discovered that their
players wanted instant results and products that were more entertaining
and fun. However, scratch tickets have shown a significant slowing
of growth as the product matures and fewer new offerings are presented.
- Advertising. Lottery advertising budgets have not increased
in most states and have been dramatically reduced or eliminated
in other states. Lotteries are forced to find new, less expensive
ways to communicate if they are to maintain their level of advertising
impressions with the playing public.
- Retail Consolidations. The proliferation of chain retail
stores has also created a reduction in local, neighborhood “Mom
and Pop” stores, making the purchase of lottery tickets inconvenient
for those with busy schedules or who are less mobile. Additionally,
the growth of self-serve gas at most convenience stores has eliminated
the need to go into the store and buy an impulse item like a lottery
ticket.
eLottery believes that these trends and the continued dependence of
consumers on the convenience of the Internet will bring along the
need to distribute lottery product on the Internet. Clearly, traditional
methods for distributing lottery tickets involve inefficiencies and
inconvenience for all participants can be alleviated using an e-commerce
sales model.
eLottery believes that electronic distribution of lottery tickets
would not necessarily be a negative for brick and mortar retail
outlets. Web retailing will attract new customers, who do not currently
buy at retail outlets, but who may still need to visit these stores
to cash low tier prize winnings. Retailers can use the Lottery e-commerce
vehicle to promote their locations. Finally, the convenience of
Internet sales, especially when jackpots reach astronomical levels
will alleviate the long lines and customer frustration that many
retailers complain about.
The Company is confident the ability to play a lottery from home
or other remote locations would significantly increase sales.
The North American government and provincial lottery industry aggregates
approximately $63 billion in sales in 43 U.S. states, the District
of Columbia and five Canadian provincial selling groups.
| |
Fiscal Year 2010 ($
BLNS) |
| |
Instants |
Numbers |
Total |
| United States |
31,595 |
23,182 |
54,777 |
| Canada |
1,993 |
5,918 |
7,911 |
| |
33,588 |
29,100 |
62,688 |
| Source: LaFleur’s 2011 |
Average per capita consumption per authorized adult player is
$190. Annual revenues and per capital consumption have been
flat for several years and the only increases are attributable to
new states entering the lottery industry or bringing on new products
like Keno or VLT play.
Interactive gambling is operated offshore but U.S. players represent
35 to 45% of the aggregate volume. Leading analysts like H2 Gambling
Capital project that e-gaming growth will average 11.3% growth per
annum between now and 2012. With respect to the U.S. H2 is confident
that online gaming will be legalized and when it is a reality in
the U.S., analysis suggest that around $130 BLN could be generated
during the first 10 years.
| BY PRODUCT 2008-2010E ($ BLN) |
| |
2008 |
2009E |
2010E |
| Betting |
7.16 |
7.85 |
9.36 |
| Poker |
3.71 |
3.97 |
4.56 |
| Casino |
4.58 |
5.16 |
6.19 |
| Bingo |
1.48 |
1.69 |
2.04 |
| Skill |
.76 |
.91 |
1.06 |
| Foreign Lotteries |
2.36 |
2.73 |
3.13 |
Total |
19.59 |
21.79 |
25.75 |
| |
|
|
|
| All Gambling (Land & e-Gaming) |
336.10 |
335.20 |
352.90 |
| Source: H2 Gambling Capital |
|